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After I failed and tried to restart the gatekeeper boss fight game crashes and restarting it gives the same result, here's the link for the save files https://drive.google.com/drive/folders/1ko31zEIJ_--AgTGVf61c4-sVKwdjKM3g?usp=sharing

Yeah, this is because you have saved during a fight. Don't know how you did that to be honest as it should be disabled, but maybe an autosave happened just as you entered the fight (these happen every 30 seconds). I can rollback your save a little if you want to play it through, but I recommend playing a new run. I don't recommend dying during a fight before the one with the twins as it may happen again.

Well, damn, but yeah, it was autosave for sure. Well I'll play it on a new file then :v

twin weird talk does next part story  use beat elf  give bow good 

Umm... I can't really understand what you mean by here...

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After fight with fiora, the quest "talk to alchemist" doesnt work she does not have any interactions.

That hasn't happend to anyone before. Try saving and loading again. If that doesn't work, then you should start a new run.

I can't get out of the boss fight. As soon as I exit through the menu and want to use "Continue" (or press "Retry" after death), I am brought back to the battle.

(I shouldn't have gone weak against the twins without making a save)

Yeah you can't really exit it. You will have to go back to an older save. The continue will be the same thing as the game autosaves before entering a bossfight.
You will have to either defeat them or rollback, sorry

Started a new game with human, after the twins fight I cannot progress with the story because they are asleep

(+1)

Thanks for reporting! I saw that other people are getting this issue too. I will try to fix it as soon as possible!

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thats the thing I did start a new game

Overall, when a new version is released, old saves won't work so keep that in mind.

It's a really solid start and I look forward to more! I am curios what direction you'll take it though. Are there any plans for things like enemy drops, crafting, equipment, etc.? Maybe you could cut trees and mine stone to build a house that gives passive buffs or something. Just some thoughts, I hope for more but don't burn yourself out!

There will be more items coming even as soon as the next update. Crafting and tree cutting aren't something on my radar though. The main point of the game is the combat and story, thus I don't want to add too many other elements before I am happy with those.

Still glad you like it and stay tuned for more!

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Wow great update! This game has progressed so much.

Thank you! Glad you like it!

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also the fix doesn't work for me the game crash still happen for me when talk to luna it stalls and the shuts down completly

same

I just find it dont crash when i play a new save

You shouldn't load saves from the bugged version as they won't work. Starting a new run should be fine

I'm still only getting the 2.0 for some odd reason

Hmm, weird. 2.0.1 is just a fix update. Ingame it should still display 2.0 though if that is what you are refering to.

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Linux does download thing 

 

Try again in a few minutes, I am currently updating the files and as my internet is slow it is happening very slowly

Should be fine now

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same cash fight boss pick new Orc 

Fixed it, should be bugfree if you download again in a few minutes

(1 edit)

Should be fine now

(-1)

After the boss fight with Luna when I try to talk to her the game just crashes and after each try the game just crashes

Fixed it. Bugfixed version should be uploaded in a few minutes

No problem always a pleasure to help

Should be fine now

(-2)

Make it available for mobile pls 😭

(+1)

Will probably never happen, as it would mean basically recoding the entire game. Sorry!

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Game crashes after talking to Maya for the first time.

orc characters cant progress to level 4 or 5, the upgrade page is completely blank

how do you get to stages 4 and 5 in this game

You have to reach level 15 and 20 respectively. For now it is just grinding as there isn't enough story to cover all of them yet.

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I want to know how long the next update will be.

You mean how long it will take to make or how much content will be added?

For the first, I can't really say a set date for when it will be released, but expect it to take around 3 months, as this is how long it usually takes me to push out a new version.

As for the second, I can't disclose that publicly yet, but I have made a post on patreon where you can check some  of the new content.

Hope one of these was what you ment by your question!

(-2)

Hello, it's been three months. I heard that you are taking an academic exam recently. Is there any intention to update this game? If so, then I believe my waiting is worthwhile.

There will be an update, probably by the end of next month!

I haven't been working too much on the game lately, as I am in exam season currently, but hopefully I will have some time later this month to push out most og what is planned for the next update. I am also currently wainting on some art assets, because the artist I am working with had some technical difficulties on their part. 

That said, this next update won't be too big. Probably a few new mechanics, UI overhaul and some story. This may be dissapointing, but it is just that this semester has been especially rough and with me starting a second game, it pretty much drained my already diminishing free time.

I am hoping to make a lot of progress on both games this summer, so expect content to come!

Sorry for the long update times! I hope you wait for the update to come!

Is it a boss or something? If it is boss, I hope it will be a little more difficult for her. For example, her muscles may swell into a second form after being defeated by the player for the first time. If so, I feel very interesting! This is just a small suggestion, I hope it can be adopted!

There will be a mini-boss as well as a general world enemy in the next version. The one after will include a boss that gets bigger during the fight

Ilda name HiLDA not fix  beat it  one battle  same one fight twice  not like it need can't  fix just battle  for thing  force pass same battle twice for you not  and   Ilda name HiLDA fix battle  not can't get quest done 

What is the max growth stage available as of 1.2?

There are a total of 5 stages for all current races. There will be more in the future, but that will be only after all the art is redone with the new style.

Really great start! Just one question: 

After finishing all the quest, is there still a shop somewhere? And what's the best way to reach Stage 5? I was just wandering around and searching for enemies but reaching Stage 5 only with that sounds like a very huge grind.

After all current available quest I'm only Stage 2 

After ending the current storyline you can fight the wolf queen again and she will give you about a level or so. Otherwise, there are two other ways to gain xp after completing the story - killing enemies and buying xp potions from the elf girl's shop. Although there are 5 stages currently, the story should cover about only 2 (basically around where you were) of them if you don't grind extra, or speedrun.

I know this is not really intuitive and I am working on mora and more story, but it takes quite a lot of time to make compared to stages. In the next update there will be more shops and ways to level up so that should help when it comes.

the hilda boss keeps restarting after i defeat her i dont know how to stop i

That is weird. Did you try reloading the game? Also did you do something like spam dialogue? This is as, if you span the next button way too much it may trigger weird behaviour

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tried restarting the game, reload save, went slow with the dialogue and started a new game and stills happens so im not sure what else i can do here

Okay, will look into it

sorry for bothering you

No problem at all! I really appreciate your feedback!

this keeps happening for me also and iv tryed everything restarting, reinstalling im confused as to how to fix it lol, even started a new save.....

I will look into this and other issues when I get the time. It doesn't seem to happen in every run, as I have tried replicating it, but it works fine on my end.

I finished the main quest but can't start the Luna training fight. Is it time base or something?

It should be startable. At least from my testing it works. I have received another bug report about it not starting, so I will look into it tomorrow and patch this.

Bug: Race ability maxes out upon reloading

Thanks for the bug report! Will fix it soon

gave me a Trojan virus warning

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I can assure you it is not. You can run it through a tool to check that if you want to. The warning happens, because I don't have a code signature when I package the game. (It is quite expensive to have one and the earnings from the game are not enough to cover it)

frozen on battle  same fix it  win after Luna training i beat same thing fight ever time 

I know there are some issues with the luna training fight.If you play it once the game should't crash.

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From what i've seen is that the new AI pics get big very fast. You could slow it down. Some intermediates maybe

Well, there is a much bigger limit on the size of the AI's pics. Because of that, gaps between stages are much wider. As you may know, the player will have 10 stages in total, the current max is pretty much half way there. Also, the renders are a bit smaller than my overall idea for the sizes in the game. Its called Growing Explorations for a reason after all ;)

Can't complete "Reformation of Alchemist". Trying to talk to Elaria and tell her what happened, but nothing happens. There are just the same options every time

Weird. This hasn't happened when I was testing out the game for release. For now I would recommend restarting, but I will try to fix this whenever possible! Would you mind telling me more details?

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Not sure if this can help :) I was playing as orc and reached level 23 after Fjora was defeated. Then I tried to complete this quest, but stuck.

Device: Mac M1

Will try a new save and check if it can be reproduced.

UPD: Completed the quest this time (reached level 11).

In the initial run, did you talk to Luna after defeating Fjora? If you didn't the following quest would not have been given.

 I don't really know where it is on mac, but there should be a console log for the game in the AppData directory. If you could send that I may be able to figure out what happened

Anyways glad you could pass this quest in the new run! Hope you enjoyed the update!

its too good and keep it up!

Thank you! I will keep at it for sure!

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Wow, this looks much better than before. Dunno why you still mix Daz models with AI, especially since Daz is expensive and AI is free, but ye, I like what I see. Looking forward to seeing more improvements.

(+1)

Glad you enjoyed it! I am currently having AI images for everything made, but I will keep the renders as an option as they are made by my comrade Vlision. I am hoping to have alternatives on both AI and 3D render sides by next update, so people can switch to whichever they enjoy best.

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Alright. Nobody's mentioned it seems, but you cannot recover health in V1.0.

  • The Orc ability falsely tells your health bar that it's regenerating, and then you're hit, and fall right back down to the value of the health you were previously at.
  • Secondly, health potions don't heal outright, and the player can't tell if it's an item that needs to be used, or if it's applied. If it is automatically applied, it doesn't recover health.
  • Thirdly, 5 kills for one health potion which restores 30. That is 5 potential, yet guaranteed hits for 30 health. At least there's no contact damage when it comes to enemies.
  • Lastly, waiting around for 20 seconds does not recover health. I've timed it past a minute without change, decided to go into combat, and the health is still unchanged, but with less health from the guaranteed hit of a monster.

Furthermore, I actually recovered health when Immortal Brutality wore off. A meager 10 health, but that seems to be the only way to heal outside of combat.


... It seems that Orcs cannot turn in the Materia quest.

(2 edits)

Thank you for turning in these issues! I checked and it really is like that for the orc in version 1.0, which is quite weird as for example, passive healing works for the human... 

I could not replicate the materia quest issue you mentioned, though, but will look into it regardless.

These issues will be fixed in the next version, which will (hopefully) be done soon. 

If you experience any further bugs, I will be very pleased if you tell me about them.

Again, thanks for reporting these!

EDIT:

Just found the issue which prevented you from healing! If you hadn't mentioned it it may have gone unnoticed as it was a 0, where 1 should have been written. Thank you!

I HAVE A QUESTION, DOES THE GAME WORK NORMALLY?  1 I killed at least 30 slimes and I don't know where or what to collect when nothing drops from them and it's impossible to complete the missions, and it's impossible to heal

It should work normally. On the right under the map, the mission will be displayed. Keep in mind, you have to talk to the NPC, which is close to you when you spawn, in order to get the next missions. Killing enemies will give you materia, which is the blue item on the left, under the player picture. You can use that in shops. Healing is automatic - you will recover slightly every 20 sec. You can open the controls menu when ingame, by pressing ESCAPE then clicking the button. It will show you the main controls of the game, such as the different menus. Hope this helps, if you have any further problems, I will hapily assist. Also, I am working on a documentation page for the game, so soon there will be a tutorial if you get lost with stuff like this.

You will make a Android version for the game?

Probably not. Making an android version would mean making a whole seperate game in some sense, because of the engine I use. Maintaining something like that would be very hard, so unless I find a way to develop them in the same time, there won't be a port for android.

And you don't know any emulator or something to play it?

I don't think there are pc to android emulators. Also, it is hard coded to work with keyboard so it probably won't work even if there is one

Hope we will get some more growth.

If 3d is too much, you could try ai

Funnily enough, I am working with an AI artist to make alternative art for the game. I am hoping to have all portrait alternatives done soon and continue on to making more growth stuff!

Никого не могу ударить, ни вплотную ни на расстоянии. Все просто меня бьют, а я не могу. Я что-то не так делаю или это баг?

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I don't understand Russian, so I translated your comment with google translate, so I hope I am giving you a good response. In this version, you have to attack by holding the mouse button. This has been changed and in the next release you will be able to yet again click to attack.

Thanks

It was a surprise to see you updating the game again and I played it for a bit and these are things I found:

- You can't exit menus with ESC or simply go back with a button.

- I wish there would be an autosave feature. Just dying and then "game over, start over" is weird, especially for a RPG. An option to respawn would be much better to just skip the cutscene again.

- Leveling Defense or Resist is useless, because the minimum damage is hard capped at one. It's super weird to see an aspiring muscle goddess getting bodied by slimes, because she only has like 12 hp.

- You stop leveling when you are ready for a growth. It's very unintuitive, because no game does this. I know it's to track the correct event with the statue, but it would be better if its queued up when you talk to the statue.

- I only played the elf, but the main concept of her build is mostly useless. Her special ability, the main thing you want to improve, just holds for ten seconds and then you have to wait. Every time. There is no way to increase the duration or her mana.

- Also, as the elf, leveling physical attack is useless by how much the frail body type reduces the attack. If the scale of the gameplay would be much higher, it would be somewhat of a good choice, but if you have to skill it 4 or 5 times just to do one more damage, it's useless.

- I couldn't get past the slimes, because of how many enemies spawn and it's nearly impossible to dodge the attack by how they predict the movement and how huge the hitbox is

(+1)

Thank you for the feedback! Let me clarify some of the points you mentioned.

  • You can exit menus by clicking the same button you opened them with like I for info or O for quests
  • Autosaving is something I have thought about adding in the past, but didn't come around to do so. I will think of a way to make something of that kind
  • Defence and resist have always been hard to balance, but as I am thinking of amping up the scalings of the game sometime soon, they will be reworked to follow suit
  • Capping XP when a growth stage is available is a temporary thing. There will be a huge change to the world map coming in the next big update, which will also add more statues, so you will be able to grow easier
  • There are some huge changes to abilities I am currently doing, as I know they are pretty bad currently. The elf will receive quite a bit of changes, so things will be quite different
  • Scaling will be getting reworked, thus this would not be a problem
  • There are some changes to enemy AI I am currently experimenting with which will make them easier to deal with. Also when the world is reworked, monsters will spawn only in certain locations, so you can fight them whenever you want

I recommend to multiply everything by 10. For example, instead of doing one damage, I would do 10, but with frail body, I would only do 7. And if I would to upgrade physical attack, I would then do 8 damage.

Can it be played on Android?

Sadly no. Porting the game over to android would take too long at the present stage and it would also mean developing two instances seperately, which would be impossible for a sole developer, like me.

Thank you. I'll search for other ways to play it somehow.

Any plans to make it run on Linux?

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The Windows version should run on Linux systems. I have a friend who can run the game on Unbutu. If you cannot run it, I will make a special Linux export with the next update which should be pretty soon.

Yo man, how's it goin?

The programing for the update is done, there are only renders left. The reason for the delays has been my and Vlision's university schedule. You can expect a release by mid May.

What can we expect in new version?

(+1)

There are a ton of new things. I will mention some of the bigger changes as I don't want to go into too much detail:

  • The biggest thing is probably the orc race, which is why the update has been delayed. It comes with its unique ability and perks
  • Combat rework - not a complete overhaul, but it has been changed severely
  • Leveling rework - a new statistic, as well as a better level-up mechanic, has been implemented
  • Minimap - a feature requested by many people
  • Tons of new textures
  • Some lore

That about rounds up the bigger stuff. There are, of course, more things that have been updated, but you will have to wait to see them.

How's progress on the update?

The update is pretty much done! There is just renders and pixel art left to make before release

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