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I've been enjoying the game a lot so far and it's nice there are stages to farm specific items and being able to got multiple clears in a single battle. The difficulty has been rather challenging especially the nuns. I'm not sure if I'm on the current version but I've been experiencing realtively frequent crashes and after the latest one all my data seems to have been wiped. Also I haven't tried every character yet but Maria just seems much stronger than others.


Edit: I was not on the newest version also I wanted to ask how taunting works. I'm not sure it's working properly or not.

Glad you have enjoyed the game so far! Most game crashes have been fixed now but saving still has issues. They have been fixed for the next version so lets hope its more bug prone.

As for Maria, she is supposed to be the strongest of the starting cast as she is incredibly rare compared to the rest so thats normal.

Taunt basically just increases the chance to be targeted. There was an issue previously with the sorting function used for it so it might have not worked in more bizzare cases. It should be fixed in the latest current release though. It has been also improved as well as targeting in general for the next version.

Thank you very much for replying. That Maria is the strongest because she is very rare is reasonable. I just wanted to mention it because of future updates. I don't know if you plan to decrease the difficulty of what is in the current version as more content is added or want to keep it at this difficulty. It's that she is so strong that she solos everything right now. 

I don't understand how saving works. If I understand correctly progress is being saved when closing the game. But when I reopen and then try to start the game I'm being asked to create a profile. 

Note: I always exit from the title screen.

For the difficulty, I think most people complain about the nuns' healing. It has been nerfed significantly for the next version.

Overall, as more stages get released the resource stages will get more spread out, thus making it possible to reduce their difficulty. As it currently is, I had to somehow make the "endgame" of the current version somewhat challenging, thus the power of enemies.

Saving is done every 5 seconds in the background. It also saves upon game close. So when a crash happens at the perfect time, aka when the game was saving, it corrupts the files. I have fixed this problem for the next version so it will be better for sure.

Please create a guide on how to trigger in-game saving. Re-grinding is an off-putting experience.

In-game saving is triggered every 5 seconds. If you are on android it might not work at all, because of permissions.

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